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/ Champak 132 (Alt) / Vol 132.iso / games / ben.swf / scripts / frame_30 / PlaceObject2_702_134 / CLIPACTIONRECORD onClipEvent(enterFrame).as next >
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Text File  |  2011-06-09  |  4.7 KB  |  171 lines

  1. onClipEvent(enterFrame){
  2.    function ┬º\x01\x02┬º()
  3.    {
  4.       return 596;
  5.    }
  6.    var ┬º\x01┬º = 279 + "\x01\x02"();
  7.    while(true)
  8.    {
  9.       if(eval("\x01") == 875)
  10.       {
  11.          set("\x01",eval("\x01") - 874);
  12.          ┬º┬ºpush(true);
  13.       }
  14.       else if(eval("\x01") == 221)
  15.       {
  16.          set("\x01",eval("\x01") + 534);
  17.          var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  18.          {
  19.             return 596;
  20.          };
  21.       }
  22.       else if(eval("\x01") == 834)
  23.       {
  24.          set("\x01",eval("\x01") - 613);
  25.          ┬º┬ºpush("\x0f");
  26.          ┬º┬ºpush(1);
  27.       }
  28.       else if(eval("\x01") == 783)
  29.       {
  30.          set("\x01",eval("\x01") - 252);
  31.          if(function ┬º\x01\x02┬º()
  32.          {
  33.             return 596;
  34.          })
  35.          {
  36.             set("\x01",eval("\x01") + 386);
  37.          }
  38.       }
  39.       else if(eval("\x01") == 755)
  40.       {
  41.          set("\x01",eval("\x01") + 207);
  42.          ┬º┬ºpush("\x0f");
  43.       }
  44.       else if(eval("\x01") == 1)
  45.       {
  46.          set("\x01",eval("\x01") + 423);
  47.          if(function ┬º\x01\x02┬º()
  48.          {
  49.             return 596;
  50.          })
  51.          {
  52.             set("\x01",eval("\x01") - 310);
  53.          }
  54.       }
  55.       else if(eval("\x01") == 266)
  56.       {
  57.          set("\x01",eval("\x01") + 525);
  58.          if(function ┬º\x01\x02┬º()
  59.          {
  60.             return 596;
  61.          })
  62.          {
  63.             set("\x01",eval("\x01") - 65);
  64.          }
  65.       }
  66.       else if(eval("\x01") == 40)
  67.       {
  68.          set("\x01",eval("\x01") + 743);
  69.          ┬º┬ºpush(true);
  70.       }
  71.       else
  72.       {
  73.          if(eval("\x01") == 424)
  74.          {
  75.             set("\x01",eval("\x01") - 310);
  76.             break;
  77.          }
  78.          if(eval("\x01") == 114)
  79.          {
  80.             set("\x01",eval("\x01") - 74);
  81.          }
  82.          else if(eval("\x01") == 739)
  83.          {
  84.             set("\x01",eval("\x01") + 95);
  85.          }
  86.          else
  87.          {
  88.             if(eval("\x01") == 531)
  89.             {
  90.                set("\x01",eval("\x01") + 386);
  91.                break;
  92.             }
  93.             if(eval("\x01") == 917)
  94.             {
  95.                set("\x01",eval("\x01") - 83);
  96.             }
  97.             else if(eval("\x01") == 643)
  98.             {
  99.                set("\x01",eval("\x01") - 603);
  100.             }
  101.             else if(eval("\x01") == 962)
  102.             {
  103.                set("\x01",eval("\x01") - 387);
  104.                ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  105.                {
  106.                   return 596;
  107.                }));
  108.             }
  109.             else if(eval("\x01") == 575)
  110.             {
  111.                set("\x01",eval("\x01") - 309);
  112.                ┬º┬ºpush(!function ┬º\x01\x02┬º()
  113.                {
  114.                   return 596;
  115.                });
  116.             }
  117.             else
  118.             {
  119.                if(eval("\x01") != 791)
  120.                {
  121.                   if(eval("\x01") == 726)
  122.                   {
  123.                      set("\x01",eval("\x01") - 702);
  124.                      if(_root.amitavaplay == true)
  125.                      {
  126.                         if(die == false)
  127.                         {
  128.                            if(this.hitTest(_root.bubMC.body) && die == false)
  129.                            {
  130.                               if(pl == 1)
  131.                               {
  132.                                  _root.bubMC.injuri = true;
  133.                                  _root.bubMC.gotoAndStop("die");
  134.                                  pl = 0;
  135.                               }
  136.                            }
  137.                            if(shoottimer <= 0 && _Y < _root.bubMC._y + 50)
  138.                            {
  139.                               shoot = 1;
  140.                               if(!a)
  141.                               {
  142.                                  d++;
  143.                                  _root.ae.start();
  144.                                  _root.ebullet.duplicateMovieClip("enewb" + d,d);
  145.                                  a = true;
  146.                                  shoottimer = random(100);
  147.                               }
  148.                            }
  149.                            else
  150.                            {
  151.                               a = false;
  152.                               shoot = 0;
  153.                            }
  154.                            shoottimer--;
  155.                         }
  156.                      }
  157.                      break;
  158.                   }
  159.                   if(eval("\x01") == 24)
  160.                   {
  161.                      set("\x01",eval("\x01") - 24);
  162.                   }
  163.                   break;
  164.                }
  165.                set("\x01",eval("\x01") - 65);
  166.             }
  167.          }
  168.       }
  169.    }
  170. }
  171.